Showing posts with label problems. Show all posts
Showing posts with label problems. Show all posts

Tuesday, April 16, 2013

What’s the solution?


What’s the solution?

In my PI VFX Town Hall talk I listed many of the problems of the visual effects industry.

Problems
Subsidies
Too much competition

Broken business model

Massive Overtime

Unpaid Overtime, broken labor laws
Health Care
 Coverage 

I also listed a number of possible solutions with their pros and cons.

Possible solutions
Making our own content
Residuals and royalties

Working for the studios

Post-production supervision
Global working conditions

Trade association
Visual Effects Guild


None of these are perfect and none solve all the industry problems.

Solution to these problems will take involvement of the workers, the companies and the studios themselves even though none of those groups seem to be particularly eager to attempt to solve the problems.

Yet I continue to see posts, tweets, etc that there must be other solutions. Solutions that are perfect and that solve everything. People have stated they are working on solutions and will be releasing these new solutions any day now.
…

And yet they still have not provided them.

Finding problems with proposals and criticizing is the easiest thing a person can do. How about people actually make suggestions of a solution?


John Berton, another visual effects supervisor, reminded me of what Chuck Jones has said:

 Because this was not a brainstorming session in the usual sense, it was a “yes” session, not an “anything goes” session. Anything went, but only if it was positive, supportive, and affirmative to the premise.  No negatives were allowed…. 
The “yes” session imposes only one discipline: the abolition of the word “no”.
…if you find you cannot contribute, then silence is proper, but it is surprising how meaty a little old stringy “yes” (which is another name for a premise) can become in as little as fifteen or twenty minutes, when everyone present unreservedly commits his immediate impulsive and positive response to it…A good premise always generates the most astonishing results.
Jones, Chuck. Chuck Amuck: The life and times of an animated cartoonist. New York: Chuck Jones Enterprises, inc. , 1989. pp 150 – 152.


Rather than focusing on every negative of every proposal and ending up with nothing, review the positive aspects of the options and proceed to choose the best ones.


So please step forward and provide your solution. Your answer.

If you don’t have one then consider the positives of the various solutions suggested here and elsewhere and support those.


Related posts







Wednesday, August 31, 2011

Letter to Animation Guild

The Animation Guild received an email for someone in the VFX industry who documents some of the issues faced by typical vfx workers.   This is somewhat of an extreme but there's certainly a basis of truth.

If any of this sounds familiar then I urge you to make your voice heard. Don't expect someone else to come and fix the problem. Don't expect the company you work for to fix the problems and don't expect the studios to step forward and fix the problems.

 Email VES Leadership group